Sjer Mi'han Character Name | Chosen of the Milar Character Class | Male Gender | 16 Yrs. Age | 5'10" Height | 182lbs. Weight |
36000 Experience Points | Ninth Character Level | Youthful and pudgy, yet pleasing to look at. No facial hair. Brown eyes, black hair. Is right handed. Appearance | |||
Ability: | Score/Modifier: | = Base + Temp | |||
STR | 9/-1 | = 9 + 0 | |||
DEX | 16/+3 | = 16 + 0 | |||
CON | 12/+1 | = 12 + 0 | |||
INT | 10/+0 | = 10 + 0 | |||
WIS | 12/+1 | = 12 + 0 | |||
CHA | 18/+4 | = 18 + 0 | |||
Saving Throw | Total | = Base Save Bonus + Modifier + Misc. Mod + Temp Mod | |||
FORT | 4 | = 3 (Sorceror 9th Level) + 1 (CON) + 0 + 0 | |||
REFL | 6 | = 3 (Sorceror 9th Level) + 3 (DEX) + 0 + 0 | |||
WILL | 7 | = 6 (Sorceror 9th Level) + 1 (WIS) + 0 + 0 | |||
Combat Stat | Total | = Base Attack Bonus + Modifier + Misc. Mod + Temp Mod | |||
MELEE | 3 | = 4 (Sorceror 9th Level) - 1 (STR) + 0 + 0 | |||
RANGED | 8 (<30ft.) or 7 | = 4 (Sorceror 8th Level) + 3 (DEX) + 1 (Point Blank Shot <30ft.) + 0 | |||
130 lbs. Maximum Carrying Capacity (max dex: +1, check penalty: -6) | 86 lbs. Maximum Medium Load (max dex: +3, check penalty: -3) | 43 lbs. Maximum Light Load | 260 lbs. Maximum Lifting Capacity (max dex: 0, speed: 5ft.) | 650 lbs. Maximum Dragging Capacity | |
HP: Hit Points | 50 | = 41 (9[d6]Hit Die) +9(CON) - 0 (Wounds) - 0 (Subdual) | |||
AC: Armour Class | 15 | = 10 + 3 (DEX) + 2 (Shirt) + 0 | |||
INIT: Initiative Modifier | +3 | = 3 (DEX) + 0 (MISC) | |||
SPEED: Feet per Round | 30 | = 30 (Base) - 0 (Light Load, Double Move: x2, Run: x4) | |||
Armour | |||||
Item | Armour Bonus | Weight (lbs.) | Max DEX Bonus | Check Penalty | Spell Failure |
None | |||||
Weapons | |||||
Item | Range (ft.) | Weight (lbs.) | Bonus | Damage | Critical |
Club | 10 | 3 | - | 1d4/1d6 (+1 if thrown < 30 ft.) 1d4 for a small club / 1d6 for a medium club | x2 |
Dagger, no sheath | 10 | 1 | - | 1d4 (+1 if thrown < 30 ft.) | 19-20/x2 |
Longbow/Composite | 100/110 | 3 | - | 1d8 (+1 if shot < 30 ft.) | x3 |
Scimitar | - | 4 | - | 1d6 | 18-20/x2 |
Shortbow/Composite | 60/70 | 2 | - | 1d6 (+1 if shot < 30 ft.) | x3 |
Shortspear | 20 | 5 | - | 1d8 (+1 if thrown < 30 ft.) | x3 |
Shortsword | - | 2 | - | 1d6 | 19-20/x2 |
Sling | 50 | 0 | - | 1d4 (+1 if slung < 30 ft.) 1d3 if using a stone instead of a bullet and -1 to hit | x2 |
Spear | 20 | 6 | - | 1d8 (+1 if chucked < 30 ft.) | x3 |
Dart | 20 | 1/2 | - | 1d4 (+1 if thrown < 30 ft.) | x2 |
Skills | |||||
Skill Name | Key Ability | Skill Modifier | Ability Modifier | Ranks | Miscellaneous Modifier |
Bluff | CHA | 11 | 4 | 5 | +2 Persuasive feat |
Climb *(check penalty applies) | STR | -1 | -1 | 0 | |
Craft | INT | 0 | 0 | 0 | |
Concentration | CON | 10 | 1 | 9 | |
Diplomacy | CHA | 15 | 4 | 5 | +2 Negotiator feat / +2 Sense Motive synergy / +2 Bluff synergy |
Disguise * | CHA | 6/8 | 4 | 2 | +2 Bluff synergy when you know being observed |
Gather Information | CHA | 8 | 4 | 4 | |
Heal | WIS | 6 | 1 | 5 | |
Intimidate | CHA | 14 | 4 | 6 | +2 Persuasive feat/ +2 Bluff synergy |
Knowlege - local | INT | 1 | 0 | 1 | |
Knowlege - history | INT | 1 | 0 | 1 | |
Listen * | WIS | 1/3 | 1 | 0 | +2 (when near Volorn) |
Move Silently * | DEX | 3 | 3 | 0 | |
Profession Vintner | WIS | 8 | 1 | 7 | |
Ride | DEX | 3 | 3 | 0 | |
Sense Motive | WIS | 8 | 1 | 5 | +2 for Negotiator feat |
Spot * | WIS | 1/5 | 1 | 0 | +4 (when near Volorn) |
Swim * | STR | 0 | -1 | 1 | (-1 per 5 lbs. gear) |
Special Abilities/Feats | |||||
Divine Gift | Given the spellcasting ability | ||||
Point Blank Shot | +1 to Base Attack Bonus and Damage with ranged weapons <30 ft. | ||||
Precise Shot | Can shoot into Melee without suffering the -4 penalty | ||||
Rapid Shot | One extra attack per round with ranged weapons. However, suffers a -2 to each attack. | ||||
Spells Known | |||||
Spell Name | Level -- Duration | Description | |||
Alter Self | 2 -- 10 min/lvl | Take on a different form(+10 to disguise) | |||
Bull's Strength | 2 -- 1 min/lvl | subject gains +4 to Str | |||
Cat's Grace | 2 -- 1 min/lvl | subject gains +4 to Dex | |||
Cure Light Wounds | 1 -- instantaneous | Cures 1d8+1/level(max +5) points of damage. | |||
Cure Minor Wounds | 0 -- instantaneous | Cures 1 point of damage. | |||
Cure Serious Wounds | 3 -- instantaneous | Cures 3d8+1/level(max +15) points of damage. | |||
Deftness | 0 -- until discharged | +2 insight bonus to next skill check | |||
Detect Magic | 0 -- 1 min/lvl | detects spells and magic items within 60ft. | |||
Detect Poison | 0 -- instantaneous | Detects poison in one creature or object | |||
Expeditious Retreat | 1 -- 1 min/lvl | personal spell - increases speed by 30 feet | |||
Footpad's Grace | 0 -- concentration | gives caster +3 to move silently | |||
Haste | 3 -- 1 round/lvl | one creature/level is hasted, one extra attack per full attack action, +1 attack, +1 dodge bonus to AC and Reflex saves, all modes of movement increase by 30ft. | |||
Mage Armour | 1 -- 1 hr/lvl | +4 Armour Bonus to AC | |||
Mage Hand | 0 -- concentration | move one nonmagical unattended object weighing up to 5 lbs up to 25ft + 5 ft / 2 levels | |||
Open/Close | 0 -- instantaneous | one door, chest, window, pouch, or other container weighing up to 30 lbs and within 25ft + 2ft/lvl may be opened or closed. | |||
Resistance | 0 -- 1 min | +1 resistance bonus to saves | |||
Shield | 1 -- 1 min/lvl | Invisible tower sized shield, negates magic missile, +4 shield bonus to AC, provides no cover. | |||
Spider Climb | 1 -- 10 min/lvl | Subject can traverse walls and ceilings in any orientation. Must have hands free. Gains a climb speed of 20ft. Cannot use run action. | |||
Stoneskin | 4 -- 10min/lvl | Absorbs up to 10 points of damage per attack. Spell dissipates after 10pts/lev have been absorbed. Eg. 90 points for a 9th level Sorcerer | |||
Spell Name | level -- duration | Description | |||
Spells Per Day | Spells Known | ||||
0 Level 6 | 1st Level 6+1 | 2nd Level 6+1 | 0 Level 8 | 1st Level 5 | 2nd Level 4 |
3rd Level 6+1 | 4th Level 4+1 | 5th Level 0 | 3rd Level 3 | 4th Level 2 | 5th Level 0 |
Equipment (On Person) | Equipment (In Storage) | ||||
Item | Count | Weight (lbs.) | Item | Count | Weight (lbs.) |
Pants | 1 | 1 | Wine | ||
Silk Shirt | 1 | 1/2 | Wine | ||
Sling Bullets DMG:1d4) | 50 | 10 | Wine | ||
Spear | 1 | 6 | |||
Boots | 2 | 1 | |||
Equipment Weight: | 2.5 lbs. | ||||
Weapon/Armour Weight: | 16 lbs. | ||||
Total Weight: | 18.5 lbs. (load class: light) |