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ZaliInterview
An Interview With Zali

Describe who are the three most influencial people in your life are and how they have influenced you?

Zali'Haro, a stoic turban-wearing plains-rider, spelunker, and man-of-arms, considers these three allies the greatest contributers to his own personality:

1) My beloved steed, UruJil ail'Tirala, chestnut brown son of the albino horse I learned to ride on, Tirala Haro'jil. Between us there is an almost psychic connection, and my moods affect his behaviour and vice-versa. Lean and fast, it is he that I will come to when I'm upset and celebrating. He is a good listener of course, but most importantly he keeps watch over me when sleeping on the plains and has saved my life on more than one occasion by alerting me to the scent of an enemy too far away for me to hear or see.

2) My father Ja'el; may Chal hold his hand forever. Though he has returned to the happy hunting grounds of the afterlife, his wise words about the duty of courageous charity and being merciless still influence my actions to this day. "Never ignore a call for help and never leave an injured enemy without finishing him off". The result is you will receive help from friendly strangers when you most need it and will avoid revenge from the allies of your enemies that should have never survived to tell the tale of being vanquished.

3) The memory of my childhood love, Sash'al, killed by marauding thieves. While riding one day, I was attacked and fended off a robbery. I let the thieves escape and later that night I learned that the same people had taken refuge in her family's residence and killed her and her entire family. Suicidal and enraged, I tirelessly hunted them down for 11 months and put their heads on stakes when I found them. Sadly, my revenge never gave me the closure or relief that I had yearned for. I have always felt responsible for their deaths, and I blame my mercy. Never again will I allow an enemy to escape.


Describe 3 of your fears and explain why you have these fears?

1. Rats. I hate rats. Giant rats are even worse. They have the most disgusting mange I've seen and their black beady eyes evoke my most inner fears. These fears are centered around weak prey that have disease or poison as a defense mechanism. The worlds best swordsman cannot evade a disease brought on by a tiny bite. I feel helpless when confronted with plague-ridden foes.

2. Lycanthropes. Were-creatures are another of my big fears.

3. Being blind. I cannot fight an enemy I cannot see, and when I'm blinded or the world is pitch black, my feelings of being defenseless are at their highest.

Therefore my worst nightmare is to be attacked by were-rats in the dark.


At the end of your life what would you like to be remembered for?

To have overcome such insurmountable odds that only a true hero could have pulled it off. Fame is not my desire, nor is power. Gold and jewels are mere trinkets to be given away. I want to be a hero, so save a princess from a burning spire, from a certain death. To have conquered a great fiend, to overcome my own Grendel. When I die, I would feel most a peace if in my time I was able to make a difference in the world by being at the right place at the right time to avoid cerain disaster. These desires spring from the memory of my mother who died fending off an attack by a giant rat. She saved my life, for I was a baby and the intended victim. A great reverence and respect of her bravery and heroism was taught to me by the rest of my family. I aspire to that ideal.


What do you think you will have to accomplish in the city to become a useful retainer for the SruHaro family?

In order to further my career, I will have to earn the trust of master SruHaro. If he was ever in danger, it is my intention to save his life. Once so indebted, I hope that he will choose me to become his personal bodyguard. A man such as he is likely to have many enemies. Somebody with enough reason to be paranoid is sure to desire a skilled fighter at his side when going into risky business meetings.

I aspire to eventually hire henchmen and start my own bodyguard agency. Before I do so I will most likely have to earn my way to the top of the SruHaro family's security force. Through my friendships with fellow fighter in his employ, coupled with my recent attempts to become a certified guildmember, I intend to further my career. By remaining a silent and trusted protector at secret meetings, I will watch and learn his secrets and weaknesses. When the opportunity arises, I would consider using this knowledge for my own benefit.

The contacts, business dealings and secret names that get mentioned by the people I guard will provide experience for the day that I break out on my own and start my own estate, complete with my own security force.

Perhaps I will be presented with an opportunity to prove myself worthy of becoming a member of "the Fist". I am envious of the respect and fear that the horse-riding man in the market received. Since I too am a very skilled rider, it should only be a matter of time and experience until I too have the combat ability, strength and resources required to attain this higher post. Whatever becomes of my career, I know that respect, power and influence are more important to me than mere riches. I would like to eventually be known as a fair but harsh ruler, incorruptible from bribes, respected by my henchmen. Since the days of my childhood I dreamed of fighting for a worthy cause, charging into battle on my warhorse, armed to the teeth and feared by my enemies.


What is your assessment of your 2 companions?

After our first few adventures, Zali considers his brothers-in-arms:

Sjer - young and eager to please, panicy and a poor combatant, I have come to respect Sjer for his unbridled enthusiasm and supportiveness. Not ashamed to ask for help in matters of brute strength, Sjer is a valuable compatriot with lots to learn. What he lacks in skill and wisdom he makes up for with his barganing ability, alertness and magic. I distrust the black arts but Sjer has a way to using his magic just when you need it. He may be a little defenseless, and I expect to have to defend him in the future, but if I was lost in a forest I would trust him to come back looking for me. With a lovely bottle of wine.

Afalar - less naiive than Sjer, Afalar has impressed me with his cunning and secretiveness. I would be less likely to trust him with my life, as I feel there is more to him than meets the eye. Although he may at times be over-confident and critical, he makes up for it by being sly and knowledgeable, hard to fool and slick of tongue. I would not put it past him to betray a colleague if it served his purposes, but when he is on your side he demands and deserves great respect. He does not let his defenses down enough for my taste, which makes Zali feel self-conscious. He seems much more wise and worldly than someone of his age usually is. I have complete confidence in his ability to sway the opinions of others, and when it comes to discussion, with my master or people in power, I would choose to keep silent and let him do the talking. He is the person least likely to be tricked in our party, and it is to him that I defer when it comes to sheer charisma. I hope to still be his ally when he attains the position of great power that I'm sure awaits him in the future.


Describe Zali'haro's moral code.

1. Do not steal. Raised in a poor family, the hard work of communal living on the land pervaded my youth. I was once a herder, riding horses over vast plains. What we had, we had precious little of and worked hard to get. I hate being stolen from, abhor having my purse cut, and resent the times when I have failed myself and taken what is not mine. The guilt of breaking one's own moral code is not worth it.

2. Dead men have no right to ownership. Therefore I have no problem taking ownership of the inventory of a defeated foe. The bastard deserved it was most likely intent on killing me. Now that he has been dispatched, he won't suffer if I take what was once his.

3. Make short work of conflict. Drawn-out, life-spanning hatred only consumes the soul. If there is to be revenge, let it be merely harsh defense. If there is to be violence, let it be immediate upon the threat, not premeditated and planned. If there are to be lies told, or slander said, consider telling the truth and fighting instead.


If you could have one and only one wish granted, with favourable interpretation, (no wishing for more wishes) what would it be?

Zali'Haro is secretly illiterate. If given one wish he would wish he could read. It's all been a bluff until now.

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? 372yp 373yp 374yp ABrokenPact ABurningSmell ABurningSmellChatLog AChastenedGroup ADreamOfFish ADreamOfFishChatLog AFirstEveningWithRats AFormingOfPlans ALetterToSerafima ALittleFurtherEast ALongWalkToTheRiver ALongWalkToTheRiverChatLog AMeetingWithMazidi AMissingMap AMurderScene AMurderScene2 AMurderScene2ChatLog AMurderSceneChatLog ANewJob APotteryAssault APotteryAssaultMaps AQuietBeginning AQuietBeginningChatLog AReckoningOfAffairs ASecondEveningWithRats ASecretTunnel AStubbornMonk ATakenComrade AThoroughSearch AThoroughSearchChatLog AdventureLog Afalar AfalarInterviews AfalarStats AfalarStatsCurrent AfalarStatsTo372Fall1 Afazuna Aljacari AlmAzariah AlmCahahij AlmEshaval AlmFalarel AlmHafrij AlmHician AlmHicianMaps AlmIsma AlmIzlijah AlmJaricaj AlmMahavij AlmMahlah AlmManasseh AlmMarjah AlmMeceratij AlmMerarij AlmMereratj AlmSaip AlmSepiam AlmSruharo AlmTaharjal AlmVafim Alms Aloamarilm Alzarivar AnAdventurousIntroductionToLeilm AnAllyAppears Arahji AralaHician AranisDir AranisDirProclaimsTheThree Armalis ArmalisCampaign ArmalisLands ArmalisLetters ArmalisMaps Ashani AshaniStones AshaniStonesLocation Ashani Map AudienceWithTheMilm AutumnEquinoxAndRescueOfStamaranis Avizamar BlearyOwlHome BloodInTheSands BrokenLands BrokenLandsShawnal CaseOfTheMissingMap Casmajmi CedarKin Chal ChalFuneralRites CharacterChosen ChrisEpting ChristerKaitila Cira CiraAvenged CiraStats CommonNamesinthePiremEmpire DamageOfTheBlueDemon DancingGrassShawnal DaranAmbushedCaravan DavidDArge Death DjangoDunn DonBarthel DoubleCrossed DownTheDracarnHole DownTheDracarnHoleLog DromarLanguage Drovan EscapeIntoTheRuins Ezra EzraStats FAQ FaparLazilar FeatureRequests FleeingIntoThePast FourThugsAndAFortuneTeller FromTheDepthsToTheHeights FromTheDepthsToTheHeightsChatLog GaradisDir GenericGuildHall GhostsOfTheTiger GiantInsectAndThreeLights HoChi IazRaj IdeasRegardingShadowMages IlamSilaj InterludeFour InterludeOne InterludeThree InterludeTwo IntoTheMountains IntoTheSewers 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